Getting caught up on things
It's been a little while since I have last posted and so I decided to get a quick update out to everyone.
The Mud Engine Tool Kit is still under development, it was delayed for a little while due to some research that was being performed but rest assured that the Tool Kit is almost ready for its first beta release soon!
Airhead Studios had acquired a license to use the Torque Game Engine about 6 months ago, and have since spent some time playing around with it and getting to know how it works. I know that I want to start developing a game using the Torque Engine, but I have yet to decided how I will tackle that monster. Open source the game? Singleplayer/Multiplayer? FPS or RTS? These are the things that I am playing around with in my mind at the moment. As this will be the first game created using this engine, I am planning on keeping things simple, and I am almost positive I will release the game for free. The only question is, provide the game source (not engine source) to the public, or keep it closed source. That is the question!
Until next blog,
Johnathon
Airhead Gaming

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